By June 5, 2013

Cards Against Humanity vs We Didn’t Playtest This Card Game Review

Every Sunday we open our doors for burgers and board games. Sometimes we just have one guest, sometimes we have a dozen. Some of our guests are hardcore gamers. Some folks haven’t played a game since they were a kid. We never really know, and that means we have to have an array of games for any number of people to play.

Cards Against Humanity and We Didn’t Playtest This are both card games suitable for large groups of people with any range of gaming experience. They are both irreverent and work best in groups where players know at least a few others at the table. I wouldn’t want to play either of these games with complete strangers (or co-workers), but they are both really fun in the right groups.

However, if I were stranded on a desert island and could only save one of these games from my sinking passenger jet, I’d definitely choose We Didn’t Playtest This.


Cards Against Humanity is fun. People can combine some really terrible things into hilarious results. I personally enjoy making the sweetest, most innocent person at the table read the most horrible card combos aloud. Sometimes I don’t even care if I win as long as I get to hear someone sheepishly whisper “Pac-man uncontrollably guzzling cum.”

However Cards Against Humanity has one flaw that makes me enjoy it a lot less than WDPT: the judge. You can’t get around this mechanic, as it’s the crux of the game. Cards Against Humanity is an adult version of Apples to Apples, which I also dislike for the same reason. The game isn’t about being the most clever, or witty, or raunchy, or whatever; it’s about matching up the judge’s preferences to whatever is in your hand.

This puts people who are bad at reading social cues at a huge disadvantage. It also affords an advantage to players who know everyone else, especially if they know the other contestants better than anyone else at the table.

If you’ve ever been picked last during gym class then you may remember the feeling at being dead last in CAH. I once played 32 rounds without being picked once. The next time we played it I won by double the margin of the next player. When you’re down, you’re down. When I won, all I remembered was losing. I guess that says a lot about me. :\

We Didn’t Playtest This is a impartial in the way a child’s thumb is to an ant. The game hates you and doesn’t care if you win or lose. Winning or losing is just as random as any Fluxx variant. If you prefer games that involve strategy (even if it’s social engineering ala CAH) then We Didn’t Playtest This may piss you off.

For example, on the second turn of an eight-player game Sedagive? played a card that made every male at the table lose. Whoops! The four remaining players battled it out while we sat there waiting for the game to end.

However, the game can be very clever and amusing, especially the Legends version. Many of the cards have a sense of personalization, and it’s fun to play the game after some time has passed and see a crude cake you drew on a card several games ago.

Both games can be a lot of fun. Cards Against Humanity is your game if your group likes the judging aspect of Apples to Apples but is looking for far darker source material. If you like games like Fluxx or Quelf then We Didn’t Playtest This is your jam.

Posted in: games, review

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