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	<title>Comments on: Hoity Toity Game Review</title>
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		<title>By: drfaulken</title>
		<link>http://journal.drfaulken.com/hoity-toity-game-review/comment-page-1/#comment-3064</link>
		<dc:creator>drfaulken</dc:creator>
		<pubDate>Tue, 30 Jan 2007 17:42:25 +0000</pubDate>
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		<description>No, I was afraid to spin it. :\</description>
		<content:encoded><![CDATA[<p>No, I was afraid to spin it. :\</p>
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		<title>By: roclar</title>
		<link>http://journal.drfaulken.com/hoity-toity-game-review/comment-page-1/#comment-3063</link>
		<dc:creator>roclar</dc:creator>
		<pubDate>Tue, 30 Jan 2007 17:04:34 +0000</pubDate>
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		<description>It would be interesting to see how it played with more then three players.  Biggest problem with the detective was the weak incentive for people to play thieves given that only three people were choosing between two locations.  Were you considering a thief play, you&#039;d have to guess where people were going and hope they too weren&#039;t playing a thief as well.

At least the Cars pencil holder was solid!  Have you listened to the CD yet?</description>
		<content:encoded><![CDATA[<p>It would be interesting to see how it played with more then three players.  Biggest problem with the detective was the weak incentive for people to play thieves given that only three people were choosing between two locations.  Were you considering a thief play, you&#8217;d have to guess where people were going and hope they too weren&#8217;t playing a thief as well.</p>
<p>At least the Cars pencil holder was solid!  Have you listened to the CD yet?</p>
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